using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GameForKids
{
    class FishNum3 : Fish
    {
        public FishNum3(Vector2 centerposition, Vector2 velocity, int live)
            : base(centerposition, velocity, live, 50, 55, 8, 1, 8, 8)
        {
            TextureLink = "FishGame/Images/FishNum3";
        }

        public override void UpdateFish(GameTime gameTime)
        {
            if (Living == true || Disappear == true)
            {
                FishPrite.Update(gameTime);
                base.UpdateFish(gameTime);
            }
        }
    }
}
